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This course provides the basis for object-oriented programming in Java. Classes, objects, and methods are fundamental to Java. You'll learn about the nature of these features, which will help you write more sophisticated programs; and you'll gain a better understanding of certain key Java elements.
Objectives:
- Discuss the fundamentals of the class
- Explain how objects are created
- Create methods, return values, and use parameters
- Utilize constructors
- Describe garbage collection and finalizers
Topics:
- Class fundamentals
- Creating objects
- Methods
- Returning from a method
- Returning a value
- Using parameters
- Creating a help class
- Constructors
- Garbage collection
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Minimum 500MHz Processor; 128 MB RAM; Minimum display resolution 800x600; Windows 2000, XP, Vista, 7 or Mac OS X v10.4+; Internet Explorer 6.0+ or Firefox 3.0+ or Chrome 3.0+ or Safari 4.0+. 56K minimum connection; Adobe Flash Player 9.0+ or Windows Media Player 9.0+ for IE users who do not have Adobe Flash Player; JavaScript, popup windows and cookies enabled; Sound card with speakers or headphones strongly recommended.
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Product names mentioned in this catalog may be trademarks/servicemarks or registered trademarks/servicemarks of their respective companies and are hereby acknowledged. All product names that are known to be trademarks or service marks have been appropriately capitalized. Use of a name in this catalog is for identification purposes only, and should not be regarded as affecting the validity of any trademark or service mark, or as suggesting any affiliation between MindLeaders, Inc. and the trademark/servicemark proprietor.
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